GrizzlyMath

Math games for iPad, built around third grade math

Screen time that's also math practice.

Bear games your child will want to play. Every right answer keeps the game going, and the math gets harder only when they're ready.

Bear RacingBear BlocksBouncing BearsBear Snacks
A grizzly bear teacher in glasses and a vest points at times tables on a chalkboard
  • No adsNot one. Not ever. Nothing to tap that takes your child somewhere else.
  • No in-app purchasesNo coins, no gems, no "ask a grown-up to buy" screens.
  • No accountsNo email, no sign-up, no login to remember.
  • Stays on the iPadNothing your child does is collected or sent anywhere.

Progressive Learning

It starts easy, and moves on when your child is ready.

GrizzlyMath starts with the easiest facts. It moves on only when your child is answering quickly and correctly, and it quietly brings older facts back so nothing gets forgotten.

There's no timer on the screen and no score for the math. If your child is having a hard day, the questions get gentler. If they're flying, the game keeps up.

How the math works

A multiplication progress chart from the parent area: the 0s to 3s are solid, the 4s and 5s are being learned, with 8 more facts to grow
An example from the progress report in the parent area: the 0s to 3s are solid and the 4s are on the way. Your child never sees this, only the games.

Made by a family

Designed by Nora, age 8. Made with her mom and dad.

Nora loves math and puzzle games. Her mom and dad, Sarah and Brian, kept finding ads, pop-ups and things no parent wants their child to see in the games on her iPad. Brian has been building software for 12 years, so the three of them made something better.

Read our story

“I didn’t want to take the iPad away. I wanted the time she spent on it to be good for her.”Brian, Nora's dad

For grown-ups

You stay in charge, without a manual.

Set it up once. Each child gets their own bear, name and 4-digit PIN, so brothers and sisters can share one iPad.

Questions? Read the FAQ

  • See progress fact by factWhich facts your child knows, and which ones need more practice.
  • Choose the kind of mathAdding, subtracting, multiplying, dividing, or let GrizzlyMath decide.
  • Protected by your own codeThe parent area opens only with your code, and closes when you leave the app.
  • Works without internetGreat for car rides, waiting rooms and flights.

The games

Fun games for growing minds.

Every game is something kids would play anyway. The math shows up at natural moments, never as a quiz.

Bear Racing badge

Bear Racing

Math-powered racing!

Three bears, one finish line, and only one way to go faster: get the answer right. Every correct answer fuels your bear with a burst of speed to zoom past the pack. Ready, set, solve!

Where the math is: a question on screen the whole race. Right answers make your bear faster. A wrong answer just means another try.

Bear Racing: Nora's panda leads two other bears while a times question waits on the keypad
Bear Racing: a golden question, worth extra speed
Bear Racing results: places, stars, points and the facts to practice
Bear Blocks badge

Bear Blocks

Fit it. Clear it. Keep it going!

Drag the blocks onto the board, fill a row and watch it vanish. When the board gets crowded, a few quick math answers clear the way and keep the fun going. Easy to start, hard to put down.

Where the math is: after every 12 shapes, and whenever your child gets stuck, three quick questions bring the game back.

Bear Blocks: berry, stone, honey and paw blocks across the board, with three shapes to place
Bear Blocks math break: three right answers keep the game going
Bear Blocks: a crowded board, one shape left and math after the next one
Bouncing Bears badge

Bouncing Bears

A 3D adventure down a giant tree!

Curl up into a Bear Ball and bounce down a giant tree, ledge by ledge. Spin the tree to find the gaps and steer clear of the prickly brambles. Reach the den, answer the math, and a brand new tree is waiting.

Where the math is: a question when you hit a thorn, and at the den at the bottom of every tree to reach the next level.

Bouncing Bears: the Bear Ball bounces down wooden ledges around a giant tree
Bouncing Bears: an extra life beside the ball
Bouncing Bears: a math question at the den
Bear Snacks badge

Bear Snacks

Snack time is puzzle time!

Hungry bears need their snacks lined up! Connect every matching pair without crossing a line, and fill the whole board to win. The boards get bigger as your brain gets stronger.

Where the math is: a short math break after every board. Stuck? "Show me" draws a line for a couple of right answers.

Bear Snacks: matching foods joined by lines on a half solved board
Bear Snacks: a solved board
Bear Snacks math break after a board

What every game has in common

Kids love playing them, and they're learning the whole time.

Your child plays because it's fun. Every right answer along the way is real math practice, and the math grows with them.

See how the math works

The math

You're in charge of the math.

In the parent area, you choose how each child practices. Let your child pick their own math, or turn on Progressive Learning and let GrizzlyMath choose the right questions for them.

Progressive Learning

Best for learning

GrizzlyMath starts with the easiest facts, moves on only when your child is answering them quickly and correctly, and quietly brings older facts back so nothing gets forgotten. You also choose who picks the kind of math, adding, subtracting, multiplying or dividing: your child, or GrizzlyMath.

Your child picks

Your child chooses what to practice before each game, within the limits you set: which kinds of math, and which numbers. Handy when they're working on something specific at school.

  • Turn any kind of math on or offNot doing division at school yet? Switch it off. It works the same in both settings.
  • Change your mind any timeSwitching settings never loses progress. Your child picks up right where they left off.
  • Set for each childBrothers and sisters can each have their own setting, behind your parent code.

Who it's for

Built for third grade. Good practice at any age.

The math is designed around what third graders learn at school. With the parent controls, it fits younger kids, older kids and grown-ups too.

Younger kids

Start with adding and subtracting and switch multiplying and dividing off. Progressive Learning begins with the easiest facts, so nobody starts in over their head.

Third graders

Adding, subtracting, multiplying and dividing with the facts third graders work on in class, from the 2s right up to the trickier times tables.

Older kids and grown-ups

Rusty on your 7s and 8s? Fast facts help at every age. Older brothers and sisters, parents and grandparents can brush up too.

Why we built parent controls and Progressive Learning

She loved the game. She'd found a way around the math.

The first version of GrizzlyMath let kids pick their own numbers. One evening Brian watched Nora play a race and noticed every question was a zero or a one. 7 × 0. 1 × 9. She was winning every race.

That was good news and bad news. Good news: she loved the game enough to keep playing. Bad news: she had found the shortcut, and she wasn't practicing anything.

So we built two things. First, parent controls, so your child gets the math practice they need instead of skipping through the math to get to the game. Then Progressive Learning, which is designed to grow your child's math skills over time. It starts where they are and moves on when they're ready.

How Progressive Learning works

Play first. Practice comes with it.

GrizzlyMath is built so kids can play their games and practice math without being frustrated or overwhelmed.

  1. A quick warm-up

    Each kind of math starts with the easiest facts, the ones with a 0 or a 1. Those are for warming up only. Being fast on 7 × 1 doesn't count as knowing your 7s.

  2. A few new facts at a time

    For times tables, that means the 2s first, then the next family. Never more than a few new facts at once, mixed in with ones your child already knows.

  3. Right and quick, on different days

    A fact counts as learned only after your child answers it correctly and comfortably on three different days. One lucky guess doesn't move them ahead.

  4. Old facts come back

    Facts your child knows return now and then, with longer gaps each time, so they stick for good.

  5. Easier on a hard day

    After a miss, the next question is one your child knows. If a session gets bumpy, the game eases off. Mostly right answers keep kids playing.

  6. No clock on the screen

    Kids never see a timer, a score for the math, or a level. Speed is only a quiet signal the game uses to decide what to ask next.

The research behind it

Built on how kids learn math facts

Progressive Learning is built on ideas about learning math facts that researchers have studied for years. What's new is putting them inside games kids already want to play.

Learn facts in a sensible order

Some facts are much easier than others, and kids learn best when easy facts come first and harder ones build on them. Our order follows studies of which facts children find hardest and the order teachers commonly use.

Master one group before the next

Getting solid on a small set of facts before adding more works better than practicing everything at once. A family of facts is finished only when nearly all of it is known.

Bring facts back over time

Practice spread out over days beats cramming. Reviewing a fact just as it starts to fade, with longer gaps each time, helps it last.

Fluency without the stopwatch

Researchers caution against timed tests and judging kids by speed alone, because it can make kids anxious about math. GrizzlyMath keeps any timing hidden and never shows it as a penalty.

References

Our family

A family on a mission: screen time that's good for kids.

SarahAn organized free spirit who thrives on family, fresh air, and fun. When she slows down, you'll find her on a yoga mat or lost in a good book.

BrianA big voice with a quiet, reserved side. He has spent 12 years building software and is happiest figuring out how things work.

NoraThe perfect mix of the two. She's 8, she designs and tests every game, and she never holds back her feedback. When she decided her dad's race tracks were boring, she said so, then drew new ones herself.

Together, we built the app we wanted for our own family: fun to play, good for learning, and free of everything that's wrong with the open internet.

“Nora loves games and puzzles, and I am happy to let her play. She earns her screen time, and honestly, sometimes I need her occupied for a few minutes. But every time I picked up her iPad, there was something new. Ads playing nonstop. Ads that had no business in front of a kid. Apps I’d never heard of that she’d ended up in just by tapping around. And some of those “free” games weren’t really games at all, just a little game wrapped around malware. I didn’t want to take the iPad away. I wanted the time she spent on it to be good for her. So we built our own.”Brian, Nora's dad

What we promise

The app we wanted for our own family

GrizzlyMath is made by a small family company, Belisle Software Solutions. There is nothing inside it trying to sell your child anything, and nothing trying to keep them hooked.

  • No adsNothing that plays, pops up or links out.
  • No in-app purchasesNothing to buy once it's on the iPad.
  • No other apps pushed at your childNo "try this game" buttons, ever.
  • No data collectedNo accounts, no tracking, nothing sent off the iPad.

For grown-ups

Frequently Asked Questions

Short answers. If yours isn't here, email us and a real person will write back.

Are there really no ads or in-app purchases?

Yes. GrizzlyMath has no ads of any kind and nothing to buy inside the app. There are no links out to websites or other apps.

What age is it for?

GrizzlyMath is built around third grade math, around age 8. With the parent controls, younger kids can stick to adding and subtracting, and Progressive Learning always starts with the easiest facts. Older kids and grown-ups who want to sharpen their facts can play too.

Which iPads does it work on?

It needs iPadOS 18 or later. It works on iPad mini, iPad, iPad Air and iPad Pro, in any direction, and in Split View.

Does this work on Android or Fire OS?

Hopefully soon, we are a small team.

Does it need the internet?

No. Once it's installed, GrizzlyMath works anywhere, with no Wi-Fi.

Can more than one child use it?

Yes. Each child picks their own bear and has their own name, PIN and progress. Grown-ups get their own code for the parent area.

What do you collect about my child?

Nothing. Names, progress and settings are kept on the iPad only. Nothing is sent to us or anyone else. The names don't even have to be real names.

What if I forget my parent code?

The app can ask the iPad to confirm it's you with Face ID, Touch ID or your iPad passcode, then let you set a new code.

How much does it cost?

For a limited time, GrizzlyMath is free. This might change, but whatever the price, there is nothing more to buy inside the app.

Privacy

The short version: GrizzlyMath collects nothing.

Nothing your child does in the app leaves the iPad. It isn't sent to us, it isn't sent to anyone else, and it isn't synced to iCloud. Deleting the app deletes all of it.

Read the full privacy policy

Support

Need help?

Email us. We read every message ourselves.

Privacy policy

GrizzlyMath collects nothing.

Nothing your child does in the app leaves the iPad.

Last updated: November 10, 2026

GrizzlyMath is a math game for children, made by Belisle Software Solutions. This policy covers the GrizzlyMath app for iPad.

What the app keeps, and where

  • Names and bears. On first launch a grown-up sets up a profile for themselves and for each child: a bear and a name. Names are only for showing on screen inside the app. They do not need to be real names.
  • Codes and PINs. Each grown-up chooses a 4-digit parent code and each child a 4-digit PIN. They are kept only as scrambled (salted and hashed) values in the iPad's Keychain, on this iPad only, never synced.
  • Math settings. Which kinds of math and which numbers each child practices, as set in the parent area.
  • Practice records and best scores. For each child, which math facts were answered, whether they were right, how many seconds each answer took, how long each game lasted, and the best scores in each game. The app uses them to show the progress report in the parent area and to choose practice.

All of this is stored on the iPad only. It is not sent to us or to anyone else, and the app does not sync it to iCloud. If you back up the iPad, to iCloud or to a computer, Apple includes the app's saved data in that backup, as it does for every app. The backup is yours. We never see it.

A grown-up can reset or delete a child's progress in the parent area. Deleting the app deletes the profiles, settings and progress from the iPad. The scrambled codes can stay in the iPad's Keychain after that. The app clears them if it is installed again.

Face ID, Touch ID and the iPad passcode. If a grown-up forgets their parent code, the app can ask the iPad to confirm its owner with Face ID, Touch ID or the passcode. The check is done by iPadOS. The app only learns whether it passed, and keeps nothing from it.

What the app does not do

  • No online accounts and no sign-in to any service. The profiles, codes and PINs exist only on the iPad.
  • No data collection of any kind, including no analytics, no crash reporting and no advertising identifiers.
  • No ads.
  • No third-party services, SDKs or tracking.
  • No internet connection is used. The app works fully offline.
  • No links out of the app, no social features, no chat and no in-app purchases.

Children's privacy

GrizzlyMath is made for children and is listed in the App Store Kids Category. Because it collects no personal information, there is nothing for a parent to consent to and nothing to review, export or delete on our side.

Changes to this policy

If a future version of the app changes any of the above, this page will be updated before that version is released, and the date at the top will change.

Contact

Questions about this policy: